ContextCapture User Guide

Command-line syntax and allowed options

Last updated: April 09, 2021

ExportUniqueMesh -i ... -o ... --tilingSRS ... --outputSRS ... [options]

-i

path of the input tile list (mandatory)

-o

path of the output directory. By default, use the working directory

--cache

path of the cache directory. By default, use the "cache" subdirectory of the working directory

--scene

output scene name. Default: "scene"

--help, -h

produce help message

--tilingSRS

definition of the tiling SRS, or path to its definition (mandatory)

--tileSize

tile size, in the unit of the tiling SRS (mandatory)

--heightRange

height of the tiling in the tiling SRS, in "zmin zmax" format (mandatory)

--textureSize

maximum texture size. Default value is 8192. Minimum accepted value for the texture size is 1024.

--textureQuality

texture quality used for texture map compression between 0 and 100. Default: 75

--textureSharpening

level of texture sharpening. Default: 100

--textureColorSource

color source used for texturing: Visible or Thermal. Default: Visible

--fill

fill color for untextured facets, in RGB format (default: "128 128 128")

--tileOverlap

size of the overlap added around each input tile (absolute unit value). Default: 0

--nodeOverlap

size of the overlap added around the LOD nodes, relatively to the LOD scale

--skirtLength

length of the skirts added at the boundary of LOD nodes, relatively to the LOD scale (read more below). Default: 0 (no skirts)

--format

output format. See below the list of possible values. Default is the 3MX format

--lodType

type of LOD tree. Can be one of: Unary, Quadtree, Octree, Adaptive, BingMaps

--nodeSize

relative size of level-of-detail nodes (read more below). Default: 1

--outputSRS

definition of the output SRS, or path to its definition (mandatory)

--outputOrigin

3D position in the output SRS used as the origin of mesh coordinates. By default, an automatic origin is chosen

--generateWebApp

generate web application for formats supporting it (3MX and Cesium 3D Tiles)

--convertToWebReadyScalableMesh

for 3SM format, convert the output to a Web-Ready Scalable Mesh

--omp

Maximum number of CPU cores used for computation. Default: all CPU cores

Skirt: the skirt is an additional border included around each geometry node, to avoid cracks between the different parts of the mesh. The skirt is not tangent to the 3D model: it lies in the boundary of the 3D region of the node, and it is oriented towards the interior of the 3D model. For example, the skirt between two side-by-side mesh nodes is composed of thin vertical strips. The skirt length depends of the resolution of each node.